Friday, September 2, 2011

There's nothing new under the sun....some nostalgia from matt

Back in the day my mother was a sysop of a CDC PLATO system...in 1973 it had all on old school green screen/orange plasma:

touch screen
instant messaging
chat room
screen sharing
bulletin board/news groups
flight simulator
3D multi-player games

and..... wait for it...




freecell


I used to dial up to it at the university on a 300baud modem and play games with uni students.  They would make jokes that would go way over my head, I must have been like like eight years of age or so!


         
  • Plasma display, circa 1964, by Donald Bitzer for PLATO IV
  • Touchscreen, circa 1964, by Donald Bitzer for PLATO IV
  • Answer Judging Machinery, ?date?, a set of about 25 commands in TUTOR that made it easy to test a student's understanding of a complex concept.
  • Show Display Mode, 1975, a graphics application generator for TUTOR software, precursor to Apple's QuickDraw picture language editor.
  • Charset Editor, an early precursor to MacPaint for drawing bitmapped pictures stored in downloadable fonts.
  • Monitor Mode on PLATO, 1974, used by instructors to help students, precursor of Timbuktu screen-sharing software.
  • Pad and a few months later, system-defined Notesfiles, 1973, the first general-purpose computer message board, and precursor to Unix Newsgroups, Digital DECnotes and Lotus Notes.
  • Talkomatic, 1974, a 6-person real-time chat room (text-based), precursor to Instant Messaging Conferences.
  • Term-Talk, 1973, precursor to instant messaging.
  • Gooch Synthetic Woodwind, circa 1972, A music device for the terminal, precursor to sound cards and MIDI.
  • Airfight, 1974, a 3-D flight simulator written for PLATO by Brand Fortner; this probably inspired UIUC student Bruce Artwick to start subLOGIC which was acquired and later became Microsoft Flight Simulator.
  • Empire, circa 1974, a 30 person multi-player inter-terminal 2-D real-time space simulation.
  • Spasim, circa 1974, a 32-player first-person 3D space battle game
  • Pedit5, circa 1974, likely the first graphical dungeon computer game.
  • dnd, 1974–1975, a dungeon crawl game that included the first video game boss.
  • Panther, circa 1975 by John Haefeli, a 3-D tank simulation and forerunner of Atari's Battlezone game.
  • Build-Up, 1975 by Bruce Wallace, based on a story by J. G. Ballard, the first PLATO 3-D walkthru maze game. The maze itself was also 3-D, having holes in the floor and ceiling.
  • Think15, circa 1977, 2-D outdoor wilderness quest simulation, like Trek with monsters, trees, treasures.
  • Avatar, circa 1978, a 2.5-D graphical Multi-User Dungeon (MUD), a precursor to EverQuest.
  • Freecell, 1979 by Paul Alfille, which probably spawned the Windows version.
  • Mahjong solitaire, 1981 by Brodie Lockard, popularised in 1986 by Activision as Shanghai.
  • Emoticons, by 1973

0 comments:

Infamous Agenda © 2008. Design by :Yanku Templates Sponsored by: Tutorial87 Commentcute
This template is brought to you by : allblogtools.com Blogger Templates